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Patch 4.3 PTR patch notes updated for Oct. 13

The patch notes for the patch 4.3 PTR have been updated as of today with a smattering of class nerfs, buffs, and balance fixes. Of note: generous buffs to fire mages and destruction warlocks. These are only the new additions; check out the full notes when you're done perusing the new stuff.

Death knights

  • Unholy Might now increases Strength by 25%, up from 20%.

Druids

  • Bear Form now provides an armor bonus of 120% at all levels, up from 65% for characters below level 40, making it easier for lower level druids to tank dungeons.

Hunters

  • Animal Handler now increases attack power by 30%, up from 25%.
  • Explosive Shot damage has been increased by 15%.



Mages

  • Pyroblast's initial damage has been increased by approximately 26%, and its damage over time has been increased by approximately 100%.
  • Fireball damage has been increased by approximately 17%.
  • Living Bomb damage over time has been increased by approximately 10%, and explosion damage has been increased by approximately 120%

Priests

  • Guardian Spirit's healing bonus has been increased to 60%, up from 40%.
  • Holy Word: Serenity now has a cooldown of 10 seconds, down from 15 seconds.

Warlocks

  • Soul Fire now scales with 72.6% of spellpower, up from 62.5%.
  • Impending Doom is now also activated by Soul Fire.
  • Cataclysm now increases Fire damage by 30%, up from 25%.
  • Fire and Brimstone now increases the damage of Incinerate and Chaos Bolt on Immolated targets by 5/10/15%, up from 2/4/6%.
  • Burning Embers now deals damage equal to 25/50% of Soul Fire and Imp's Firebolt, up from 15/30%.
  • Burning Embers damage cap has been raised.
  • Shadowburn now deals Shadowflame damage, instead of Shadow damage.
  • Improved Soul Fire now lasts 20 seconds, up from 15 seconds.

Warriors

  • Charge (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.
  • Slam now uses a new character attack animation.
  • Colossus Smash now uses a new character attack animation.
  • Dual Wield Specialization no longer increases physical damage by 5%. It continues to increase off-hand attack damage by 25%.

 

by Mike on Oct 17th, 11
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